The hosting company requested that I take the server down and whitelist it in case they need to restart it etc so that they can check some things out, as Friday mornings are generally quiet and I didn't want to disrupt the weekend I've taken it down now.
Sorry for the inconvenience, I'll bring the server back up and remove the whitelist as soon as they give me the go ahead.
An update will be posted here asap!
UPDATE: 11:30 - Still waiting to hear from hosting company.
UPDATE: 14:20 - Server is back up and whitelist removed, however unfortunately they have still not got to the bottom of the disconnect issues.
Friday, 12 April 2013
Thursday, 11 April 2013
Maintenance Today
The extended downtime has now started and investigations are underway, please check back here for updates.
UPDATE: 11:30 - Testing continues, the server will not be back up for at least another 2 hrs.
UPDATE: 12:15 - Good news! World corruption or any other in world cause has been completely ruled out meaning that it's either a corrupt mod / plugin or a hardware issue, testing continues!
UPDATE: 12:55 - I've reinstalled tekkit and the problem still occurs even with a freshly generated world and no plugins, I've notified our hosting company that the problem is definitely not due to anything I have control over, it's in their hands now! Don't worry our world is safely backed up!
UPDATE: 13:20 - There's nothing more I can do now, we're waiting on a response from the hosting company, in the meantime I've brought the server back up and removed the whitelist so you can all login now! BUT the problem is not resolved so be aware that the disconnects we've been experiencing will still occur :( Hopefully we'll get some good news from the hosting company soon!
UPDATE: 11:30 - Testing continues, the server will not be back up for at least another 2 hrs.
UPDATE: 12:15 - Good news! World corruption or any other in world cause has been completely ruled out meaning that it's either a corrupt mod / plugin or a hardware issue, testing continues!
UPDATE: 12:55 - I've reinstalled tekkit and the problem still occurs even with a freshly generated world and no plugins, I've notified our hosting company that the problem is definitely not due to anything I have control over, it's in their hands now! Don't worry our world is safely backed up!
UPDATE: 13:20 - There's nothing more I can do now, we're waiting on a response from the hosting company, in the meantime I've brought the server back up and removed the whitelist so you can all login now! BUT the problem is not resolved so be aware that the disconnects we've been experiencing will still occur :( Hopefully we'll get some good news from the hosting company soon!
Wednesday, 10 April 2013
Extended Downtime Tomorrow
There will be an extended downtime after the daily backup tomorrow to fully investigate the cause of the recent disconnect issues we've been experiencing, I expect this to take 2-3 hrs minimum as it will involve running both automated checks and manually going over the last weeks logs.
In a worst case scenario the server could be down for 6 hrs or longer depending on how difficult it is to locate the problem, whether a fix can be implemented immediately and whether any further testing is required if changes are made.
Please note that the server may appear up during parts of this time but will be whitelisted, please do not attempt to connect until I update this site to say it's ready as this will create extra log entries and may slow down our progress, I'll post regular updates on here to keep you all informed as to when I expect the server to be available again!
Sorry for the inconvenience!
Tuesday, 9 April 2013
WorldGuard flags & CoreProtect
Since upgrading to CoreProtect 2.04 two of the region flags have stopped working correctly, theses are:
chest-access & use
They still work for regions for which they were already set but fail to work if the flag was changed or set after CoreProtect was installed, I've investigated the cause and it seems that their is no fix for this other than to remove CoreProtect, which given how much it has helped to catch griefers and how much time it has saved staff isn't an option.
I've therefore removed these flags from the command page and removed the related permissions, effectively disabling them.
As we have protection stones and Lockette these flags weren't essential anyway and looking at the region file were only used by an extremely small number of players so this should have minimal impact, I'm sure you can all understand my decision.
Thanks to DigginChickin for bringing this to my attention earlier!
Sunday, 7 April 2013
Text Formatting Now Available In Chat!
I've enabled the use of Minecraft's text formatting codes in chat, all the codes except 'Obfuscated' are now available to all ranks.
A full list of the colour and formatting codes can be found here:
http://www.minecraftwiki.net/wiki/Formatting_codes
When using them in chat you need to replace the character before the letter or number with an '&' symbol, for example:
&4Hello! - would make the text appear red (as '4' is the code for the colour red).
&lHello! - would make the text appear bold (as 'l' is the code for bold formatting).
&4&lHello! - would make the text appear red and bold (a combination of the other examples).
The codes can be combined in just about any way you want!
Also please note that you can also use any of the colour codes on Lockette signs, however Lockette signs will not recognise the other formatting codes such as bold or italic.
Wednesday, 3 April 2013
Maintenance
I have taken the server down for maintenance, it shouldn't take more than a few hours and I expect the server to be back up by midday.
There will be a whitelist in place until all work is completed.
UPDATE: 11:50 The work is complete and the whitelist is removed!
There will be a whitelist in place until all work is completed.
UPDATE: 11:50 The work is complete and the whitelist is removed!
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