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Monday, 27 March 2017

Pay rises for all!

We've been taking a look at how long it takes players work up through the levels, and came to the conclusion that it needed to be more rewarding. So, I've made some major changes today...
  • Starter pay for Jobs has been increased from $100 per hour to $200 per hour.
  • Maximum pay (with 2 jobs at level 32) has been increased from just over $200 to $840.
  • Maximum hourly experience has been increased by 50%.
  • Maximum hourly points has been increased by 60%.
The changes mean that you shouldn't hit your limits as quickly and will be able to rank up a bit faster!

Enjoy!

Friday, 24 March 2017

Have You Checked Out Defiants Market?

Defiants market is our first and only player built and run marketplace...


It was originally built by DefiantTrekk but is now managed by PikaFrank!

Their's quite a few shops already, with a range of items available...


But also some plots still available and plenty of room for more to be added... 


Why not check it out today? 
And maybe even consider starting your own shop!

Visit the market using the public warp (/warp) and contact
PikaFrank in game if you're interested in starting a shop!

Saturday, 18 March 2017

Spleef & Teleporting Llamas

Some players had been experiencing issues with the Spleef minigames and teleporting Llamas, I'm pleased to say that both these issues should now be fixed!

Enjoy!

Wednesday, 15 March 2017

Vote Reward Increase!

Based on player feedback the bonus for voting on all 5 sites has now been increased from $150 to $350, meaning that you can now earn a total of $600 every day just for voting!

Enjoy!

Tuesday, 14 March 2017

Down For Maintenance

As the server was quiet I've taken it down for maintenance as follows:
  • Full backup.
  • Update 5 plugins to latest version (minor bug fixes only) and test.
This shouldn't take more than 45 minutes, as always I'll update here when done.

Update: The server is back up and players can now connect as normal!

Monday, 13 March 2017

Introducing Player Vaults!

I finally finished testing a feature requested by a couple of players... Player Vaults!

Here's everything you need to know;
  • Vaults are accessed using the command: /vault
  • Players get a vault when they reach Citizen rank, with 52 slots of storage, increasing to;
    • 104 slots at Master rank.
    • 156 slots at Titan rank.
  • Vaults can only be accessed in the main world.
  • Vault contents are securely stored, separate from other data, making them very safe.
As they would never need to be reset due to corrupt player data, world resets etc the vaults are a great form of long term safe storage. As a bonus they also make for handy extra inventory space when working on large builds or even just mining!

Enjoy!