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Tuesday, 31 January 2017

Shop Chests Have Arrived!

This is something that several players have asked for
and I'm pleased to say it's now ready!


Here's what you'll want to know...

  • Shop chests are managed using a single command, /shops
  • Shop Chests do not replace Essentials [trade] signs, you can only have a certain number of Shop Chests in total (as large numbers can cause lag).
  • Unlike [trade] signs you can easy sell items with lore/data values, like potions.
  • Players of any rank can buy from or sell to Shop Chests.
  • Only players of Citizen rank or above can create Shop Chests.
  • Limits increase with rank, up to a maximum of 32, details are on the Ranks page.
  • Setting either the Buy or Sell price to 0 allows to disable that option (it even gets removed from the hologram).
  • The holograms above Shop Chests are only visible up to 4 blocks away, the floating item is visible up to 16 blocks away. 
With player warps making it easier to set up public shops I hope players will find these a useful way of promoting special items or offers as well as making shops look more interesting.

Enjoy!

Down For Maintenance

As the server was quiet I've taken it down for maintenance as follows:
  • Full backup.
  • Update 4 plugins to latest version (minor bug fixes) and test.
This shouldn't take more than 45 minutes, as always I'll update here when done.

Update: 11:35 - All done, players can now connect as normal!

Sunday, 29 January 2017

Woodland Mansion At Spawn

The woodland mansion at spawn now contains a total of six spawners to ensure a challenge whenever you visit, the spawners are:
  • 1 x Spider
  • 1 x Cave Spider
  • 1 x Skeleton
  • 1 x Evoker
  • 2 x Vindicator
They are dotted around with at least one on each floor, more additions will be coming to the mansion soon.

Enjoy!

Modded Client: JourenyMap & OptiFine

Just a quick post to say that both of these mods have had big updates recently, if you currently use them with the modded client it would be a good idea to grab a copy of the latest release and update.

Monday, 23 January 2017

Modded Client 1.0.7 Released

This version updates 3 mods to their latest versions as well as updating to the latest Forge release.

Here's a quick summary of the mod updates:
  • Inventory Tweaks - 1.62-dev-75 (was 1.62-dev-74)
  • Just Enough Items - 4.2.4.226 (was 4.2.4.206)
  • WorldEdit CUI - 13.20.0.2201 (was 13.20.0.2189)

Enjoy!

Saturday, 21 January 2017

Catch, Move & Sell Passive Mobs!

You can now capture passive mobs, including Villagers!

Here's what you need to know...
  • All passive (non aggressive) mobs can be caught.
  • To capture the mob simply throw a normal Egg at it.
  • It costs Glowstone Dust, so you'll need some in your inventory!
  • You have a 50% chance of capturing the mob, if successful it will drop as a Spawn Egg.
  • When villagers are captured their inventories are cleared (useful for resetting farmers!).
  • Tamed animals / pets, babies & sheared sheep cannot be captured.
  • Animals within a claim are protected from capture by players without permission.
Enjoy!