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Monday, 9 January 2017

Loot Crates Updated

I've made some changes to the loot crates at spawn...


As some people had already noticed I changed the Legendary crate to be an Ender Chest.

I've also tweaked the loot based on feedback. The Common & Uncommon crates have had some slightly better items added, Anvils have moved from Legendary to Rare and the Rare crate now includes a Shulker Shell.

In addition "spin time", the time taken to get your prize, has been reduced by 60% to make it less tedious to use multiple keys (such as when you rankup).

Enjoy!

Spawn Village

As you may have noticed I've been adding fun little features to spawn village!

At the bakery you can now sell eggs & sugar...


...and also buy everyone online a cake once per day for $20!


At the blacksmiths you can trade two old very damaged anvils 
for one brand new one, saving you a ton of iron!

If anyone has suggestions for other things they'd like to see in the village etc then drop a message by e-mail, via discord, or using in game mail.

Enjoy!

Friday, 6 January 2017

Modded Client 1.0.5 Released

Anyone into building complex structures etc is going to love this update!

I've added 2 new mods, Schematica and LunatriusCore, and for those who haven't come across them before I'll briefly explain what they do...

Basically they allow you to create a schematic of a build, any size or shape, and then view a ghost version of it in game to make recreating it a breeze (just place real blocks where the ghost ones are). 

The mods functions are purely client side so it doesn't impact on server performance at all and the ghost build is only visible to you. You can rotate, flip, move it any direction you want etc, allowing you to also tryout different locations and layouts before placing a single block! 

If you'd like to know more about it then check out this video...


...it's a little outdated so the button layout is different, but it covers everything you need to know.

Enjoy!

Thursday, 5 January 2017

Shop & Fly Fixes

I updated the Shop plugin today, the update included the following fixes:
  • Named item's now keep their name when sold/bought via player auction.
  • Enchantments are now kept when items are sold/bought via player auction.
  • Fixed bank status scoreboard getting stuck on occasionally.
I also changed the way /fly is handled when purchased at spawn, the timer should now be much more reliable and not affected in any way by disconnecting etc.

Enjoy!

Wednesday, 4 January 2017

MC 1.11.2 Has Arrived!

I'm very pleased to announce that the server has been updated to MC 1.11.2!

Version 1.0.4 of the official modded client has also been released, which simply updates Forge to be 1.11.2 compatible.

Please note, if you experience issues/crashes after updating the official modded client you should delete it from the launcher and reinstall it (being sure to back up single player worlds etc first) as they can develop strange issues when modpacks change MC versions.

Enjoy!

Tuesday, 3 January 2017

Jobs - More Flexibility & Earnings!

Based on player feedback you can now take on two jobs at the same time!

This means that you can earn money/exp/points two ways at the same time, e.g. killing mobs (Hunter) whilst mining (Miner). 

The hourly pay limit equation has also been tweaked as follows:
  • Now based on the combined levels of your active job/s.
  • Starter pay has been reduced from $90 to $80.
  • Maximum hourly pay has been increased from $152 to $206.
One big benefit for all players is that this allows for faster levelling up, as you can now earn exp for two jobs instead of one after reaching your hourly money limit.

To get the maximum hourly pay you must have two active jobs, both at level 32.

Enjoy!