Pages

InfoBar

Tuesday, 29 October 2013

Premium Protection Stones

Wondering what to spend all those hard earned (or luckily won) Shards on?

Introducing Protection Stone Plus! 

They work just like the normal diamond ore protection stone, but are the glowing redstone ore block instead and give a massive protection area of 101x101 sky to bedrock, more than twice the surface area of the standard protection stones!

To make them a reasonable challenge to obtain you can only purchase them for Shards, $100,000 to be precise, the placement of them is also restricted to Member+ rank or above, they won't be confiscated from players of lower ranks but they wont be placeable.

The price might seem high but looking at the top balances and transactions over the last few weeks this amount should be easily earned by the time a player reaches Member+ rank, I'm hoping demand for money to buy the stones will also help rebalance the top end of the economy.

This new stone replaces the protection sponge, which has been retired, if you have one placed then your region will remain in place, please contact me if you'd like to trade your sponge for one of the new stones (this can be done without even removing the sponge!).

Halloween Map - Team Info

Some more info regarding teams for the Halloween Challenge Map...

The map is essentially a treasure hunt, with some twists, where players / teams must store what they find in a chest at the world spawn for it to be counted towards prizes. The chests are single vanilla ones and can be locked only on the front, giving a maximum team size of three, team leaders (first name on the main lockette sign) will be responsible for sharing out prizes with teammates and teams may only have a single chest.

Server Crashes

Something in world has been causing crashes over the last 48 hours or so, so far all I know is that the errors generated relate to red alloy wire and a massive spike in memory use when the chunk responsible loads, I'm hoping to pin it down properly soon and either fix the setup causing it or force a regen of the area if I cannot get close enough without causing a crash.

UPDATE: 10:25 - Seems we have a double problem, the server has started trying to allocate more memory than we pay for which is confusing bukkit, our hosting company is looking into it.

UPDATE: 11:20 - The hosting company have fixed the memory allocation issue!

Monday, 28 October 2013

Changes Today

Here's a brief summary of the changes this morning;
  1. Marble End has been removed along with all the related config etc.
  2. The Marble End entrance building at spawn has been removed and trees etc planted.
  3. Multiple inventory data has been completely cleared for removed worlds.
The multiple inventory plugin has not been removed, this is required for the halloween world and will be removed next week.

Server Issue & Scheduled Downtime

There was a major issue with the server this morning where some kind of java glitch caused the server to hang just after 9am, this glitch somehow caused some data loss and has meant I've had to roll back some plugin related files.

Specifically region data has been rolled back to 6:30am UK time, so any changes to region protection, including placement of protection stones between 6:30am and when the server hung just after 9am have been lost.

Some other data has also been rolled back but this is nothing that should affect anyone adversely and just means that some plugins are missing log data for that period.

I have now started the removal of Marble End and should be done by 11am, apologies for the delay! 

UPDATE: 10:40 - The worlds have been removed and I've finished cleaning up entries in other plugins relating to Marble End, I just need to do a little testing and make sure there are no errors.

UPDATE: 10:50 - The whitelist is removed, you can connect now! 

Sunday, 27 October 2013

Halloween Event!

Don't forget to join us this Halloween (31st October) for a special event including:

Halloween Challenge Map: countless hours of work have gone into this, mainly by staff but with contributions from players of every rank. Prizes will be on offer for all players who take part but there will be a maximum number of players / teams that can participate, more details coming soon!

Trick & Treat: at 13 different times of day 2 players will be chosen at random, one will receive a treat and one will suffer a trick... if you have a sense of humour don't miss this!

More details to come over the next few days, be aware though that some parts of the halloween map are impossible on your own, your best bet is to work in teams of two!