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Monday, 3 June 2013

June Challenge - RollerCoasters

As promised here are some more details on how and when they will be judged...

Judging will take place on Sunday 30th June, sometime in the afternoon.

Entries will be judged by DiggyWig, DigginChickin and 3-6 other random players chosen on the day.

Each judge will make a first and second choice, being selected as a judges first choice will get you 10 points, second choice will get you 5 points, all your points will then be added up to get your basic score.

As well as the basic score bonus points will be awarded for:

Best rollercoaster name - 10 bonus points
Most impressive feature - 10 bonus points
Most unique build - 10 bonus points
Most interesting use of materials - 10 bonus points

For the bonus points each judge will get to cast a single vote for each category, the coaster with the most votes in each category will get the points, or they will be split in the case of a draw.

Once all the votes are in, I will add up everyones points and post details here, the winners name will also be displayed on one of the boards at spawn and images of the builds will be posted here and on the Technic Forums!

The winning entries will also be offered a choice of prizes!

Entries will be disqualified if they cause excessive lag or death of the judges!

To enter you need to send the name/s of the player/s entering the coaster, the name you have given your it and coordinates the judges should teleport to when judging. This information can be sent either by skype (DiggyWig or DigginChickin) or e-mail (admin@diggyminecraft.co.uk) but must be received by midnight on Saturday 29th June for your entry to be included.

I'm looking forward to seeing what you all come up with!

Sunday, 2 June 2013

May Castle Challenge - Results!

Votes have been cast and the results are in, thanks to redkid1, BobKiller52 & Tatankore for being the additional judges!

It was very close but here's the results...

1st Place: Tiffaria - Princess Castle
2nd Place: zinatawehowe - Fort Blue River
3rd Place: xPhantomY2kx -  Alkenridge Isle
4th Place: Lorir - Solid Foundations
5th Place: All three remaining entries got the same number of points;

masskiller2011 - StevieWonder
mrgamnamman911 - Corgarff Castle
SHaughey98 - BlackRock2

Congratulations to the winners and thanks to everyone that entered, we'll be arranging the prizes for 1st & 2nd place asap!

Here's some screenshots of the winning entries...

Tiffaria - Princess Castle (Voted: 1st Place, Best Garden, Best Name):




zinatawehowe - Fort Blue River (Voted: 2nd Place, Most Interesting Build):


xPhantomY2kx -  Alkenridge Isle (Voted: Best Moat):


Lorir - Solid Foundations (Voted: Most Unique Build):



Marble End - Reopened!

Marble End has now reopened with some changes to fix the bug...

The command '/home' is now disabled in Marble End.

Rather than 4 entry portals there are now only 2.

A two stage exit portal has been added, meaning you'll need to go through one portal and then another to return to the normal world. 

Please note that player inventories have been reset to make things fairer!

Enjoy!

Saturday, 1 June 2013

Castle Challenge - Judging Delayed

Judging for the Castle Challenge has been delayed until tomorrow, and is expected to take place 1-3 pm UK time, this is due to DiggyWig being ill.

Posted By DigginChickin - On behalf of DiggyWig

Friday, 31 May 2013

May Castle Challenge

Don't forget that entries need to be submitted by midnight tonight (UK time), that's just over 4 hours away, see this link for more information...

http://tinyurl.com/maycastles

EDIT: 00:00: The Castle Challenge is now closed, judging will take place tomorrow afternoon at 1-3 pm UK time, good luck!

I Go Away For 4 Days And...

... you guys break the server! lol

Seriously though, the Marble End bug should just take a couple of days to sort out, it will require a slight redesign of the portal setup though.

As for the lag issues / crashing over the last 48 hours Diggin had already pinned down the location of the problem yesterday but was having trouble figuring out what needed to be done to fix it, it was accidental but someone's build was causing the CPU to spike to 100% and locking the server up. 
We've temporarily banned the player because we can't fix it while they are logged in and everytime we try and fix it they join the game! If it's you and you're wondering why you got banned don't worry it is only temporary and you should be pardoned within an hour or two!